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! Developer | ! Developer | ||
! Publisher | ! Publisher | ||
! #<ref name=" | ! #<ref name="Order">If the game is based on or heavily references a specific book, we’ll add it’s position in the Discworld series here. Where multiple stories were used as inspiration, we’ve listed all of them in order.</ref> | ||
|- | |- | ||
| ''The Colour of Magic'' || 1986 || || {{COM}} || Text adventure || ZX Spectrum, Commodore 64, Amstrad PC || Delta 4 || Pirahna || 1 | | ''The Colour of Magic'' || 1986 || || {{COM}} || Text adventure || ZX Spectrum, Commodore 64, Amstrad PC || Delta 4 || Pirahna || 1 | ||
|- | |- | ||
| ''Discworld MUD'' || 1991<ref>It was opened to the public in 1992.</ref> || || The entire Discworld series || Multi-User Dungeon<ref>If you’re not familiar with this term, it’s essentially a text-based | | ''Discworld MUD'' || 1991<ref>It was opened to the public in 1992.</ref> || || The entire Discworld series || Multi-User Dungeon<ref>If you’re not familiar with this term, it’s essentially a text-based MMORPG - on online roleplaying game.</ref> || Web browser or MUD client || The player community<ref>Discworld MUD has been massively expanded and continues to be maintained by a large subset of the player community. The folks credited with originally creating it in 1991 are David “Pinkfish” Bennett, Craig “Furball” Richmond, Sean A. “Lynscar” Reith and Evan Scott. Derek "Ceres” Harding and Jacqui "Sojan” Greenland are also named as major contributors.</ref> || N/A || | ||
|- | |- | ||
| {{DVG}} || 1995 || DVG || {{G!G!}} etc || Point and click adventure || DOS, Classic Mac, PlayStation, Sega Saturn || Perfect Entertainment || Psygnosis || 8 | | {{DVG}} || 1995 || DVG || {{G!G!}} etc || Point-and-click adventure || DOS, Classic Mac, PlayStation, Sega Saturn || Perfect Entertainment || Psygnosis || 8 | ||
|- | |- | ||
| {{D2VG}} || 1996 || D2VG || {{RM}}, {{MP}} etc || Point and click adventure || DOS, Windows, PlayStation, Sega Saturn || Perfect Entertainment || Psygnosis/Sega || 10, 11 | | {{D2VG}}<ref>Released as ''Discworld II: Mortality Bytes!'' in the US.</ref> || 1996 || D2VG || {{RM}}, {{MP}} etc || Point-and-click adventure || DOS, Windows, PlayStation, Sega Saturn || Perfect Entertainment || Psygnosis/Sega || 10, 11 | ||
|- | |- | ||
| {{DN}} || 1999 || DN || Original story || Point and click adventure || Windows, PlayStation || Perfect Entertainment || GT Interactive || | | {{DN}} || 1999 || DN || Original story || Point-and-click adventure || Windows, PlayStation || Perfect Entertainment || GT Interactive || | ||
|- | |- | ||
| ''Discworld: The Colour of Magic'' || 2006-05-23 || || {{COM}} || Puzzle game || Mobile phones || Blue Sphere Games || Blue Sphere Games || 1 | | ''Discworld: The Colour of Magic'' || 2006-05-23 || || {{COM}} || Puzzle game || Mobile phones || Blue Sphere Games || Blue Sphere Games || 1 | ||
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! Designers | ! Designers | ||
! Publisher | ! Publisher | ||
! #<ref | ! #<ref name="Order"/> | ||
|- | |- | ||
| | | {{GURPS}}<ref name="GURPS">Three books were released for the roleplaying game, which used the generic GURPS rules: the first included GURPS Lite (3rd edition) as a separate section of the book to the Discworld-specific information; the second was a supplement adding more species, monsters, spells and world information. The third is a revised edition which combined the info from both previous books, integrated the 4th edition GURPS Lite rules throughout the text, and dropped “GURPS” from the title so it would be easier for fans to find.</ref> || 1998 || || Roleplaying game core rules || Phil Masters || Steve Jackson Games || | ||
|- | |- | ||
| ''[[ | | ''[[Thud]]''|| 2002 || {{T!}}|| Hnafltafl-inspired board game || Trevor Truran || The Discworld Emporium || 34 | ||
|- | |- | ||
| | | {{GURPS2}}<ref name="GURPS"/> || 2002 || || Roleplaying game supplement || Phil Masters || Steve Jackson Games || | ||
|- | |- | ||
| ''[[The Witches]]'' || 2013 || The [[Witches]] and [[Tiffany Aching]] series || Semi-cooperative board game || Martin Wallace || Treefrog Games/Mayfair Games || | | ''[[Ankh-Morpork (game)|Ankh-Morpork]]''|| 2011 || The [[Ankh-Morpork]] books || Competitive board game || Martin Wallace || Treefrog Games/Mayfair Games || | ||
|- | |||
| ''[[Guards! Guards! (game)|Guards! Guards!]]''|| 2011<ref>A revised edition with updated rules was released in 2012.</ref> || {{G!G!}} and other novels || Competitive board game || Leonard Boyd and David Brashaw || BackSpindle Games || 8 | |||
|- | |||
| ''[[The Witches]]''|| 2013 || The [[Witches]] and [[Tiffany Aching]] series || Semi-cooperative board game || Martin Wallace || Treefrog Games/Mayfair Games || | |||
|- | |- | ||
| ''[[Clacks]]'' || 2015 || {{GP}} || Semi-cooperative board game || Leonard Boyd and David Brashaw || BackSpindle Games || 33 | | ''[[Clacks]]'' || 2015 || {{GP}} || Semi-cooperative board game || Leonard Boyd and David Brashaw || BackSpindle Games || 33 | ||
|- | |- | ||
| ''[[Good Omens: An Ineffable Game]]'' || 2023 || {{GOTV}} || Collection of seven card games || | | {{DRPG}}<ref name="GURPS"/> || 2016 || || Roleplaying game core rules || Phil Masters || Steve Jackson Games || | ||
|- | |||
| ''[[Good Omens: An Ineffable Game]]'' || 2023 || {{GOTV}} || Collection of seven card games || Matt Hyra || Renegade Games || | |||
|- | |||
| {{AIAM}}<ref name="Modiphius">Announced on February 29, 2024, with a crowdfunding campagin to come in “late 2024”, this is intended as the first in a series of Discworld roleplaying games.</ref> || 2025 || || Roleplaying game core rules || TBA || Modiphius Entertaintment || | |||
|} | |} | ||
== Footnotes == | == Footnotes == | ||
<references/> | <references/> |
Latest revision as of 23:26, 15 June 2024
This is a list of the various games based on Pratchett’s works, most of which are not direct adaptations. We’ve put videogames and tabletop games into separate lists.
Videogames
Title | Release Date | Abbr.[1] | Based on | Genre | Format(s) | Developer | Publisher | #[2] |
---|---|---|---|---|---|---|---|---|
The Colour of Magic | 1986 | The Colour of Magic | Text adventure | ZX Spectrum, Commodore 64, Amstrad PC | Delta 4 | Pirahna | 1 | |
Discworld MUD | 1991[3] | The entire Discworld series | Multi-User Dungeon[4] | Web browser or MUD client | The player community[5] | N/A | ||
Discworld | 1995 | DVG | Guards! Guards! etc | Point-and-click adventure | DOS, Classic Mac, PlayStation, Sega Saturn | Perfect Entertainment | Psygnosis | 8 |
Discworld II: Missing Presumed...!?[6] | 1996 | D2VG | Reaper Man, Moving Pictures etc | Point-and-click adventure | DOS, Windows, PlayStation, Sega Saturn | Perfect Entertainment | Psygnosis/Sega | 10, 11 |
Discworld Noir | 1999 | DN | Original story | Point-and-click adventure | Windows, PlayStation | Perfect Entertainment | GT Interactive | |
Discworld: The Colour of Magic | 2006-05-23 | The Colour of Magic | Puzzle game | Mobile phones | Blue Sphere Games | Blue Sphere Games | 1 |
Tabletop games
Title | Release Date | Inspired by[7] | Format | Designers | Publisher | #[2] |
---|---|---|---|---|---|---|
GURPS Discworld[8] | 1998 | Roleplaying game core rules | Phil Masters | Steve Jackson Games | ||
Thud | 2002 | Thud! | Hnafltafl-inspired board game | Trevor Truran | The Discworld Emporium | 34 |
Discworld Also[8] | 2002 | Roleplaying game supplement | Phil Masters | Steve Jackson Games | ||
Ankh-Morpork | 2011 | The Ankh-Morpork books | Competitive board game | Martin Wallace | Treefrog Games/Mayfair Games | |
Guards! Guards! | 2011[9] | Guards! Guards! and other novels | Competitive board game | Leonard Boyd and David Brashaw | BackSpindle Games | 8 |
The Witches | 2013 | The Witches and Tiffany Aching series | Semi-cooperative board game | Martin Wallace | Treefrog Games/Mayfair Games | |
Clacks | 2015 | Going Postal | Semi-cooperative board game | Leonard Boyd and David Brashaw | BackSpindle Games | 33 |
The Discworld Roleplaying Game[8] | 2016 | Roleplaying game core rules | Phil Masters | Steve Jackson Games | ||
Good Omens: An Ineffable Game | 2023 | Good Omens | Collection of seven card games | Matt Hyra | Renegade Games | |
Adventures in Ankh-Morpork[10] | 2025 | Roleplaying game core rules | TBA | Modiphius Entertaintment |
Footnotes
- ↑ A template using this abbreviation has been set up to make linking to this game easier. Type the acronym in braces, e.g. {{DVG}} will produce Discworld. By convention, we’re hiding parenthetical distinctions like “(videogame)” which are needed to avoid clashes with existing articles. Where it’s not obvious in context, use a regular wiki link and be explicit, e.g. “also appeared in the Discworld adventure game”.
- ↑ 2.0 2.1 If the game is based on or heavily references a specific book, we’ll add it’s position in the Discworld series here. Where multiple stories were used as inspiration, we’ve listed all of them in order.
- ↑ It was opened to the public in 1992.
- ↑ If you’re not familiar with this term, it’s essentially a text-based MMORPG - on online roleplaying game.
- ↑ Discworld MUD has been massively expanded and continues to be maintained by a large subset of the player community. The folks credited with originally creating it in 1991 are David “Pinkfish” Bennett, Craig “Furball” Richmond, Sean A. “Lynscar” Reith and Evan Scott. Derek "Ceres” Harding and Jacqui "Sojan” Greenland are also named as major contributors.
- ↑ Released as Discworld II: Mortality Bytes! in the US.
- ↑ The work or works on which this game draws.
- ↑ 8.0 8.1 8.2 Three books were released for the roleplaying game, which used the generic GURPS rules: the first included GURPS Lite (3rd edition) as a separate section of the book to the Discworld-specific information; the second was a supplement adding more species, monsters, spells and world information. The third is a revised edition which combined the info from both previous books, integrated the 4th edition GURPS Lite rules throughout the text, and dropped “GURPS” from the title so it would be easier for fans to find.
- ↑ A revised edition with updated rules was released in 2012.
- ↑ Announced on February 29, 2024, with a crowdfunding campagin to come in “late 2024”, this is intended as the first in a series of Discworld roleplaying games.